In the 2012 game, Rebound Rumble, robots try to score as many basketballs in hoops as possible. Balls scored in higher hoops earn more points. Bonus points are awarded if robots are balanced on bridges at the end of the match. In matches where opponent Alliances work together to balance on the white bridge, all participating teams earn additional valuable seeding points.
In the 2013 game, Ultimate Ascent, robots try to shoot as many discs as possible into goals positioned at varying heights. Discs scored in narrow, high goals score more points. Bonus points are awarded if robots are able to climb to different levels on pyramids near the middle of the field. In addition, colored frisbees can be shot into a goal on top of the pyramid for 5 points each.
In the 2014 game, Aerial Assist, robots help each other move 24-inch game balls down the field and into low or high goals to score. The more the robots assist each other, the higher their bonus points will be.
In the 2015 game, Recycle Rush, robots score points by stacking totes on scoring platforms, capping those stacks with recycling containers, and then properly disposing pool noodles, which represents litter. Keeping up with the recycling theme of the game, all of the game pieces used were reused or recycled by teams in their home locations or by FIRST at the end of the season.